Adaptive strike
Adaptive strike is a basic melee ability. It has a 5.4-second cooldown. Each component hit has a base damage range of 60–75% of ability damage.
basicmelee
Cooldown
5.4s
Component hit (% ability damage)
60–75% per hit
Hits
Additional delays follow the activation’s base hit delay.
| Hit | Additional hit delay | Attack | Base hit % ability damage |
|---|---|---|---|
| 1 | 0 ticks (0s) | Adaptive Strike Hit | 60–75% |
| 2 | 0 ticks (0s) | Adaptive Strike Hit | 60–75% |