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Adaptive strike

Adaptive strike is a basic melee ability. It has a 5.4-second cooldown. Each component hit has a base damage range of 60–75% of ability damage.

Adaptive strike
basicmelee
Cooldown
5.4s
Component hit (% ability damage)
60–75% per hit

Hits

Additional delays follow the activation’s base hit delay.

HitAdditional hit delayAttackBase hit
% ability damage
10 ticks (0s)Adaptive Strike Hit60–75%
20 ticks (0s)Adaptive Strike Hit60–75%