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Assault

Assault is a threshold melee ability. It costs 25 adrenaline and has a 6-second cooldown. Each component hit has a base damage range of 130–150% of ability damage.

Assault
thresholdmelee
Cooldown
6s
Adrenaline
25
Component hit (% ability damage)
130–150% per hit
Action time
7 ticks (4.2s)

Hits

Channel ticks count from activation.

HitChannel tickAttackBase hit
% ability damage
11Assault Hit130–150%
23Assault Hit130–150%
35Assault Hit130–150%
47Assault Hit130–150%