Deadshot
Deadshot is an ultimate ranged ability. It costs 60 adrenaline and has a 30-second cooldown. Each component hit has a base damage range of 55–75% of ability damage.
ultimateranged
Cooldown
30s
Adrenaline
60
Component hit (% ability damage)
55–75% per hit
Hits
Additional delays follow the activation’s base hit delay.
| Hit | Additional hit delay | Attack | Base hit % ability damage |
|---|---|---|---|
| 1 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 2 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 3 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 4 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 5 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 6 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 7 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |
| 8 | 1 tick (0.6s) | Igneous Deadshot Hit | 55–75% |