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Flurry

Flurry is a threshold melee ability. It costs 25 adrenaline and has a 20.4-second cooldown. Each component hit has a base damage range of 60–70% of ability damage.

Flurry
thresholdmelee
Cooldown
20.4s
Adrenaline
25
Component hit (% ability damage)
60–70% per hit
Action time
8 ticks (4.8s)

Hits

Channel ticks count from activation.

HitChannel tickAttackBase hit
% ability damage
11Flurry Hit60–70%
22Flurry Hit60–70%
33Flurry Hit60–70%
44Flurry Hit60–70%
55Flurry Hit60–70%
66Flurry Hit60–70%
77Flurry Hit60–70%
88Flurry Hit60–70%