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Hurricane

Hurricane is a threshold melee ability. It costs 25 adrenaline and has a 20.4-second cooldown. Base damage differs between component hits.

Hurricane
thresholdmelee
Cooldown
20.4s
Adrenaline
25
Component hit (% ability damage)
Varies by hit

Hits

Additional delays follow the activation’s base hit delay.

HitAdditional hit delayAttackBase hit
% ability damage
10 ticks (0s)Hurricane 1135–165%
20 ticks (0s)Hurricane 2155–185%