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Wild magic

Wild magic is a threshold magic ability. It costs 25 adrenaline and has a 5.4-second cooldown. Each component hit has a base damage range of 125–155% of ability damage.

Wild magic
thresholdmagic
Cooldown
5.4s
Adrenaline
25
Component hit (% ability damage)
125–155% per hit

Hits

Additional delays follow the activation’s base hit delay.

HitAdditional hit delayAttackBase hit
% ability damage
11 tick (0.6s)Wild Magic Hit125–155%
21 tick (0.6s)Wild Magic Hit125–155%