Wild magic
Wild magic is a threshold magic ability. It costs 25 adrenaline and has a 5.4-second cooldown. Each component hit has a base damage range of 125–155% of ability damage.
thresholdmagic
Cooldown
5.4s
Adrenaline
25
Component hit (% ability damage)
125–155% per hit
Hits
Additional delays follow the activation’s base hit delay.
| Hit | Additional hit delay | Attack | Base hit % ability damage |
|---|---|---|---|
| 1 | 1 tick (0.6s) | Wild Magic Hit | 125–155% |
| 2 | 1 tick (0.6s) | Wild Magic Hit | 125–155% |