Nex
MeleeCurse immune
Defence
80
Armour
80
Health
280,000
Affinities
Weakness
40%
Melee
40%
Ranged
40%
Magic
40%
Base damage reduction
50% reduction on the portion above 5,000 damage.
The reduction changes by phase.
Phase changes
- 1FumusAt 40,000 total damageDowntime 3 ticks (1.8s)
90% reduction on the portion above 1,000 damage.
- 2Nex (Shadow)At 60,000 total damageDowntime 3 ticks (1.8s)
50% reduction on the portion above 5,000 damage.
- 3UmbraAt 100,000 total damageDowntime 3 ticks (1.8s)
90% reduction on the portion above 1,000 damage.
- 4Nex (Blood)At 120,000 total damageDowntime 3 ticks (1.8s)
50% reduction on the portion above 5,000 damage.
- 5CruorAt 160,000 total damageDowntime 3 ticks (1.8s)
90% reduction on the portion above 1,000 damage.
- 6Nex (Ice)At 180,000 total damageDowntime 3 ticks (1.8s)
50% reduction on the portion above 5,000 damage.
- 7GlaciesAt 220,000 total damageDowntime 3 ticks (1.8s)
90% reduction on the portion above 1,000 damage.
- 8Nex (Zaros)At 240,000 total damageDowntime 3 ticks (1.8s)
75% reduction on the portion above 2,000 damage.
- 9Encounter endsAt 280,000 total damage