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Nex

MeleeCurse immune
Defence
80
Armour
80
Health
280,000

Affinities

Weakness
40%
Melee
40%
Ranged
40%
Magic
40%

Base damage reduction

50% reduction on the portion above 5,000 damage.

The reduction changes by phase.

Phase changes

  1. 1FumusAt 40,000 total damageDowntime 3 ticks (1.8s)

    90% reduction on the portion above 1,000 damage.

  2. 2Nex (Shadow)At 60,000 total damageDowntime 3 ticks (1.8s)

    50% reduction on the portion above 5,000 damage.

  3. 3UmbraAt 100,000 total damageDowntime 3 ticks (1.8s)

    90% reduction on the portion above 1,000 damage.

  4. 4Nex (Blood)At 120,000 total damageDowntime 3 ticks (1.8s)

    50% reduction on the portion above 5,000 damage.

  5. 5CruorAt 160,000 total damageDowntime 3 ticks (1.8s)

    90% reduction on the portion above 1,000 damage.

  6. 6Nex (Ice)At 180,000 total damageDowntime 3 ticks (1.8s)

    50% reduction on the portion above 5,000 damage.

  7. 7GlaciesAt 220,000 total damageDowntime 3 ticks (1.8s)

    90% reduction on the portion above 1,000 damage.

  8. 8Nex (Zaros)At 240,000 total damageDowntime 3 ticks (1.8s)

    75% reduction on the portion above 2,000 damage.

  9. 9Encounter endsAt 280,000 total damage