Dream Mentor
- Difficulty
- Master
- Length
- Medium
Where to start
Talk to the fallen man in the small cave in the Lunar Isle mine.
Requirements
85 Combat [required to start]
The ability to defeat 4 powerful monsters without the use of prayer
Note: As opposed to the dream world in Lunar Diplomacy, the dream world in Dream Mentor is not safe and dying here is the same as dying in the rest of Gielinor: you will lose your hardcore status. The lectern is the only way to leave, as no other teleports will work (including the ring of life).Ironman
Encounters
The Inadequacy (level 343)
The Everlasting (level 223)
The Untouchable (level 274)
The Illusive (level 108)
Items to bring
A Seal of Passage
3 different kinds of food: 6 of 1 type and 7 of 2 others for a total of 20 pieces (Sacks of cabbages, potatoes, and onions can be used as they each contain 10 piece of their respective food and only require a total of 3 inventory slots. Fruit baskets also work.)
Goutweed
An astral rune
A tinderbox
A hammer or Imcando hammer
A pestle and mortar
A good weapon (trident of the seas recommended because they have no magic defence), good armour, good food such as sharks, and super potion sets.
Quest rewards
2 quest points
15,000 Hitpoints experience
10,000 Magic experience
7 new spells added to your Lunar spells book (Monster Examine, Humidify, Hunter Kit, Stat Spy, Dream, Plank Make, Spellbook Swap)
A dreamy lamp, which awards 15,000 experience in a combat skill of a player's choosing, apart from Attack and Prayer.
'Birds-Eye' Jack will now allow you to use the bank without a Seal of Passage equipped or in your inventory.
Unlocks:
The Untouchable, The Everlasting, The Inadequacy accessible in the Nightmare Zone.