Cease
Stops all current and pending attacks. * Stops any in use channelled ability. * Cancels any queued abilities, including those queued by revolution. * Disables auto-retaliate for 6s (10 ticks). * Prevents familiars from attacking for 6s (10 ticks). * Attacking an enemy will cancel the effect. * Revolution mode will not trigger this ability. * Generates no adrenaline.
- Level
- 0
- Skill
- Defence
- Type
- Utility
- Target
- Self
- Cooldown
- 0 seconds (0 ticks)
- Adrenaline
- 0%
- Damage
- None