Combat Modernisation: what changed across the four styles

The 2 March Combat Style Modernisation update rebuilt Melee, Ranged and Magic around a more consistent framework. Necromancy received narrower changes alongside them. This was not the same overhaul applied four times.
What changed
The three rebuilt styles received changes to their ability structure, scaling and combat rules. Magic abilities now use fixed impact timings, and its area attacks account for a creature’s size and centre.
Necromancy’s Death Skulls cooldown during Living Death changed from 12 to 10 seconds. Impatient and Fury of the Small were extended to Basic Attacks.
Review an ability before changing a bar
Open the ability pages to read an ability’s description, cooldown and adrenaline. Use the ability rotation tool to arrange and share your sequence.
The rotation tool is an authoring aid. Its ordering and cooldown information do not establish an optimal damage rotation for every target or setup.
Check the target as well
A target’s armour and style affinities affect how a setup performs. The boss pages and combat guide explain the relevant distinctions. Use the dated official patch notes below for the changes announced in March.
Sources
From the community
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