Solomon's General Store, the game's official microtransaction storefront, closed on 13 April 2026.
Jagex keeps the data endpoints behind the store while retreating from first-party web UI — the same retreat that closed RuneMetrics a month earlier.
A pattern, not an incident
Two first-party web surfaces have now closed within five weeks: the RuneMetrics stats UI on 20 March and the Solomon's Store front on 13 April. Both retirements followed identical mechanics — the browser-facing interface was switched off while the JSON services underneath kept answering.
Read together, they describe a deliberate posture rather than cost-cutting on one product. Jagex is exiting the business of maintaining bespoke web frontends while leaving the machine-readable layer open. For players the loss is cosmetic; for toolmakers the contract held.
What survives, practically
Cosmetic purchase history and loyalty data were the storefront's domain, and the closure ends no documented third-party workflow that this database depends on — nothing in the item, monster or quest pipelines ever touched store services.
The useful takeaway sits in the contrast with the Grand Exchange: where a structured, long-lived endpoint exists — like the price feed powering every number in the items section — a decade of tooling accumulates around it. Where only a pretty UI existed, closure is one config change away.
That asymmetry is exactly why this project stores raw pulls in versioned files before rendering a single page. Interfaces die; files pulled yesterday keep rendering forever.
The closure changes none of that arithmetic: the quest list still counts 363 entries, the combat tables still cover 306 abilities, and every figure keeps its provenance.