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RuneScape

Elite rune dragon: loot

Page 2 of 2
ItemQuantityChance per roll
Hardened dragon bones

[]

45–551/10,240
Onyx bolt tips

[]

135–1651/12,800
Ciku seed

[]

11/12,800
Golden dragonfruit seed

[]

13–171/6,826.67
Uncut diamond

[]

45–551/4,096
Uncut dragonstone

[]

45–551/10,240
Soul rune

[]

450–5501/12,800
Light animica stone spirit

[]

270–3301/5,120
Dark animica stone spirit

[]

270–3301/5,120
Primal stone spirit

[]

90–1501/4,876.19
Crystal key

[]

9–111/1,706.67
White berries

[]

67–851/6,826.67
Ectoplasm

[]

270–3301/5,120
Medium spiky orikalkum salvage

[]

3–51/5,120
Large blunt necronium salvage

[]

21/6,826.67
Wine of Saradomin

[]

13–171/12,800
Starbloom flower seed

[]

5–81/4,096
Distraction & Diversion reset token (daily)

[]

11/10,240
Distraction & Diversion reset token (weekly)

[]

11/10,240
Distraction & Diversion reset token (monthly)

[]

11/10,240
Vecna skull

[{'content': 'Vecna skull requires tier 4 luck. Without it, coins are dropped instead.'}]

11/10,400
Cheese+tom batta

[{'content': "Cheese+tom batta dropped only without tier 4 luck. Indicates a roll for Hazelmere's signet ring and Blurberry Special."}]

11/102,400
Blurberry Special

[{'content': "Blurberry Special requires tier 4 luck. Indicates a failed 1/10 roll for Hazelmere's signet ring."}]

11/92,444.44
Hazelmere's signet ring

[{'content': "Hazelmere's signet ring requires tier 4 luck."}]

11/832,000
Forcae's journal page

[{'content': 'Continues to be dropped until all 10 pages are obtained.'}]

11/19
Sealed clue scroll (hard)

[]

114/896
Sealed clue scroll (elite)

[{'content': "This drop only attempts to roll should you fail to roll a hard clue. Should you get this item, there's a 1% chance it'll be upgraded to a sealed clue scroll (master)."}]

1198/89,600
Sealed clue scroll (master)

[]

12/89,600
Court summons

[{'content': 'Only obtainable if a court summons is not already owned or if all Court Cases have been completed. For every monster that drops court summons killed after 200 kills, the denominator decreases by 1 for every kill until the item

11/200
Gold charm

[]

4144/1,000
Green charm

[]

4216/1,000
Crimson charm

[]

4303/1,000
Blue charm

[]

451.8/1,000