Combat
Melee abilities
| Ability | Type | Cooldown | Adrenaline | Hit damage % ability damage |
|---|---|---|---|---|
| Auto | basic | 0s | — | 110–130% |
| Greater barge | basic | 20.4s | — | 75–95% |
| Rend | basic | 10.2s | — | 135–165% |
| Chaos roar | basic | 60s | — | 100–120% |
| Punish | basic | 24s | — | 110–130% |
| Fury | basic | 15s | — | 110–130% |
| Greater fury | basic | 15s | — | 120–140% |
| Adaptive strike | basic | 5.4s | — | 60–75% per hit |
| Adaptive Strike Hit | basic | 5.4s | — | 60–75% |
| Adaptive Strike 2h | basic | 5.4s | — | 120–140% |
| Backhand | basic | 15s | — | 95–105% |
| Bladed dive | basic | 20.4s | — | 75–95% |
| Barge | basic | 20.4s | — | 75–95% |
| Greater flurry | threshold | 20.4s | 25 | 60–70% per hit |
| Greater Flurry Hit | threshold | 20.4s | — | 60–70% |
| Greater Flurry Barge | threshold | 20.4s | 25 | 60–70% per hit |
| Assault | threshold | 6s | 25 | 130–150% per hit |
| Assault Hit | threshold | 30s | — | 130–150% |
| Assault Barge | threshold | 6s | 25 | 130–150% per hit |
| Bloodlust Hurricane Hit | threshold | 0s | — | 75–95% |
| Hurricane | threshold | 20.4s | 25 | Varies by hit |
| Hurricane 1 | threshold | 20.4s | — | 135–165% |
| Hurricane 2 | threshold | 20.4s | — | 155–185% |
| Flurry | threshold | 20.4s | 25 | 60–70% per hit |
| Flurry Hit | threshold | 20.4s | — | 60–70% |
| Flurry Barge | threshold | 20.4s | 25 | 60–70% per hit |
| Dismember | threshold | 24s | 0 | 25–35% per hit |
| Dismember Hit | threshold | — | 0 | 25–35% |
| Slaughter | threshold | 30s | 25 | 80–100% per hit |
| Slaughter Hit | threshold | 30s | — | 80–100% |
| Massacre Initial | ultimate | 60s | — | 110–130% |
| Massacre Bleed | ultimate | 60s | — | 100% |
| Massacre | threshold | 60s | 25 | Varies by hit |
| Overpower | ultimate | 30s | 60 | 280–340% per hit |
| Overpower Hit | ultimate | 30s | — | 280–340% |
| Meteor strike | ultimate | 60s | 60 | 220–250% |
| Pulverise | ultimate | 60s | 60 | 300–340% |
| Igneous showdown | special attack | 60s | 50 | 260–300% per hit |
| Igneous Showdown Hit | special attack | 0s | — | 260–300% |
| Igneous Showdown Bonus | special attack | 0s | — | 245–265% |
| The Final Flurry 1 | special attack | — | 0 | 80–100% |
| The Final Flurry 2 | special attack | — | 0 | 150–180% |
| The Final Flurry | special attack | — | 50 | Varies by hit |
| Quick smash | special attack | 0s | 50 | 115–135% |
| Icy tempest | special attack | 15s | 30 | Varies by hit |
| Icy Tempest 1 | special attack | 0s | — | 115–135% |
| Icy Tempest 2 | special attack | 0s | — | 175–205% |
| Sunfall Slam | special attack | 60s | 40 | 290–300% |
| Lesser Purifying Light | special attack | — | — | 45–55% |
| Purifying Light | special attack | — | — | 65–75% |
| Slice & Dice 1 | special attack | 3s | — | 180–220% |
| Slice & Dice 2 | special attack | 3s | — | 90–110% |
| Slice & Dice 3 | special attack | 3s | — | 45–55% |
| Slice & dice | special attack | 3s | 50 | Varies by hit |
| Powerstab | special attack | 0s | 50 | 260–320% |
| Draconic Slash | special attack | 0s | 25 | 240–280% |
| Obliterate | special attack | 0s | 35 | 160–180% |
| Draconic Cleave | special attack | 7.2s | 25 | 275–315% |
| Armadyl's judgement | special attack | 0s | 50 | 400–480% |
| Draconic Puncture | special attack | 0s | 25 | 125–155% |
| Draconic Puncture Hit | special attack | 0s | — | 110–140% |
| Sweep | special attack | 0s | 30 | 105–135% |
| Sweep Hit | special attack | 0s | — | 120–150% |
| Draconic Blow | special attack | 0s | 20 | 240–280% |
| Vine Call Initial | special attack | 0s | 50 | 100–120% |
| Vine Call AOE | special attack | 0s | 0 | 20–25% |
| Vine Call | special attack | 19.8s | 50 | 225–265% |
| Warstrike | special attack | 0s | 50 | 225–265% |
| Sunder | special attack | 0s | 50 | 125–145% |
| Backstab | special attack | 0s | — | 150–170% |
| Liquefy | special attack | 0s | — | 125–145% |
| Clobber | special attack | 0s | — | 90–110% |
| Weaken | special attack | 0s | 50 | 75–85% |
| Shove | special attack | 0s | — | 0% |
| Aimed strike | special attack | 0s | — | 150–170% |
| Disrupt | special attack | 0s | — | 230–270% |
| Get Over Here! | special attack | 0s | — | 0% |
| Impale | special attack | 0s | — | 130–150% |
| Healing Blade | special attack | 0s | — | 185–215% |
| Saradomin's Lightning | special attack | 0s | 100 | 285–325% |
| Saradomins Lightning Hit | special attack | 0s | — | 285–325% |
| Feint | special attack | 0s | 25 | 255–295% |
| Spear Wall | special attack | 0s | 50 | 105–125% |
| Ice Cleave | special attack | 7.2s | 60 | 185–215% |
| Rampage | special attack | 0s | 100 | 0% |
| Berserk | ultimate | 60s | 100 | 0% |
| Blackhole | special attack | 0s | 50 | 0% |
| Ingenuity Of The Humans | basic | 90s | — | 0% |
| Aftershock | perk | — | — | 24–39.6% |
| Crackling | perk | — | — | 50% |
Magic abilities
| Ability | Type | Cooldown | Adrenaline | Hit damage % ability damage |
|---|---|---|---|---|
| Auto | basic | 0s | — | 90–110% |
| Greater Concentrated Blast | basic | 5.4s | — | 40–50% per hit |
| Greater Concentrated Blast 1 | basic | — | — | 40–50% |
| Greater Concentrated Blast 2 | basic | — | — | 40–50% |
| Greater Concentrated Blast 3 | basic | — | — | 40–50% |
| Greater sonic wave | basic | 15s | — | 115–135% |
| Dragon breath | basic | 7.2s | — | 110–130% |
| Greater chain | basic | 10.2s | — | 80–100% |
| Concentrated blast | basic | 5.4s | — | 30–40% per hit |
| Concentrated Blast 1 | basic | 5.4s | — | 30–40% |
| Concentrated Blast 2 | basic | 5.4s | — | 30–40% |
| Concentrated Blast 3 | basic | 5.4s | — | 30–40% |
| Sonic wave | basic | 15s | — | 90–110% |
| Combust | basic | 18s | — | 27–33% per hit |
| Combust Hit | basic | 18s | — | 27–33% |
| Chain | basic | 10.2s | — | 70–90% |
| Impact | basic | 15s | — | 65–75% |
| Shock | basic | 15s | — | 65–75% |
| Smoke cloud | spell | 0s | 0 | 0% |
| Asphyxiate | threshold | 20.4s | 25 | 120–140% per hit |
| Asphyxiate Hit | threshold | 5.4s | — | 120–140% |
| Asphyxiate Last Hit | threshold | — | — | 120–140% |
| Tumeken Asphyxiate | threshold | 20.4s | 25 | 72–84% per hit |
| Tumeken Asphyxiate Hit | threshold | 5.4s | — | 72–84% |
| Tumeken Asphyxiate Last Hit | threshold | — | — | 72–84% |
| Wild magic | threshold | 5.4s | 25 | 125–155% per hit |
| Wild Magic Hit | threshold | 5.4s | — | 125–155% |
| Smoke tendrils | threshold | 45s | — | Varies by hit |
| Smoke Tendrils 1 | threshold | 45s | — | 55–65% |
| Smoke Tendrils 2 | threshold | 45s | — | 65–80% |
| Smoke Tendrils 3 | threshold | 45s | — | 75–95% |
| Smoke Tendrils 4 | threshold | 45s | — | 85–110% |
| Magma tempest | threshold | 21s | 20 | 35–45% per hit |
| Magma Tempest Hit | threshold | 21s | — | 35–45% |
| Corruption blast | threshold | 15s | 20 | Varies by hit |
| Corruption Blast Hit 1 | threshold | 15s | — | 90–110% |
| Corruption Blast Hit 2 | threshold | 15s | — | 72–88% |
| Corruption Blast Hit 3 | threshold | 15s | — | 57.6–70.4% |
| Corruption Blast Hit 4 | threshold | 15s | — | 46.08–56.32% |
| Corruption Blast Hit 5 | threshold | 15s | — | 36.864–45.056% |
| Omnipower Regular | ultimate | 30s | — | 420–500% |
| Omnipower Igneous | ultimate | 30s | — | 120–150% |
| Omnipower | ultimate | 30s | 60 | 120–150% per hit |
| Tsunami | ultimate | 60s | — | 225–275% |
| Sunshine Dot | ultimate | 60s | — | 10–30% |
| Sunshine | ultimate | 60s | — | 0% |
| Greater Sunshine | ultimate | 60s | — | 0% |
| Instability | special attack | 60s | 50 | 120–140% |
| Timestrike | proc | 0s | — | 80–100% |
| Soulfire | special attack | 45s | 35 | Varies by hit |
| Soulfire Initial | special attack | 0s | — | 130–160% |
| Soulfire Burn | special attack | 0s | — | 170–200% |
| The Last Command | special attack | 0s | 35 | 240–280% |
| Tempest of Armadyl | special attack | 0s | 50 | Varies by hit |
| Tempest Of Armadyl Hit 1 | special attack | 0s | — | 45–55% |
| Tempest Of Armadyl Hit 2 | special attack | 0s | — | 50–60% |
| Tempest Of Armadyl Hit 3 | special attack | 0s | — | 55–65% |
| Tempest Of Armadyl Hit 4 | special attack | 0s | — | 60–70% |
| Tempest Of Armadyl Hit 5 | special attack | 0s | — | 65–75% |
| Iban blast | special attack | 0s | 50 | 340–390% |
| Claws of Guthix | special attack | 0s | 25 | 200–240% |
| Rune flame | special attack | 0s | 35 | 120–140% |
| Devour | special attack | 0s | 50 | 200–240% |
| Reap | special attack | 0s | 45 | 270–310% |
| Saradomin strike | special attack | 0s | 25 | 200–240% |
| From The Shadows Hit | special attack | 0s | — | 55–65% |
| From the shadows | special attack | 10s | 50 | 130–160% |
| Flames of Zamorak | special attack | 0s | 25 | 200–240% |
| Miasmic barrage | special attack | 0s | 50 | 200–240% |
| Vengeance | spell | 30s | — | 0% |
| Spellbook Swap | spell | 0s | — | 0% |
| Disruption Shield | spell | 60s | — | 0% |
| Prism Of Restoration | spell | 36s | — | 0% |
| Deflect Magic | spell | 0s | — | 0% |
| Deflect Melee | spell | 0s | — | 0% |
| Deflect Ranged | spell | 0s | — | 0% |
| Deflect Necromancy | spell | 0s | — | 0% |
| Soul Split | spell | 0s | — | 0% |
| Aftershock | perk | — | — | 24–39.6% |
| Crackling | perk | — | — | 50% |
| Runic Charge | spell | 30s | 0 | 0% |
| Exsanguinate | spell | 0s | 0 | 0% |
| Incite Fear | spell | 0s | 0 | 0% |
| Glacial Embrace | proc | 20s | 0 | 10–50% |
Ranged abilities
| Ability | Type | Cooldown | Adrenaline | Hit damage % ability damage |
|---|---|---|---|---|
| Ranged | basic | 0s | — | 90–110% |
| Greater Ricochet | basic | 10.2s | — | Varies by hit |
| Greater Ricochet 1 | basic | 10.2s | — | 75–85% |
| Greater Ricochet 2 | basic | 10.2s | — | 15–20% |
| Greater Ricochet 3 | basic | 10.2s | — | 4–6% |
| Galeshot | basic | 20.4s | — | 90–110% |
| Piercing Shot Hit | basic | 3s | — | 45–55% |
| Piercing shot | basic | 3s | — | 45–55% |
| Ricochet | basic | 10.2s | — | Varies by hit |
| Binding shot | basic | 15s | — | 65–75% |
| Snap Shot 1 | threshold | 20.4s | — | 135–155% |
| Snap shot | threshold | 0s | 25 | 135–155% per hit |
| Rapid Fire | threshold | 20.4s | 25 | 75–85% per hit |
| Rapid Fire Hit | threshold | 20.4s | — | 75–85% |
| Rapid Fire Last Hit | threshold | 20.4s | — | 75–85% |
| Snipe | threshold | 60s | 0 | 300–360% per hit |
| Snipe Hit | threshold | — | — | 300–360% |
| Snipe Hit Nightmare Gauntlets | threshold | — | — | 150–180% |
| Shadow Tendrils | threshold | 45s | 0 | 200–240% |
| Imbue Shadows | threshold | 60s | 40 | 0% |
| Corruption shot | threshold | 15s | 20 | Varies by hit |
| Corruption Shot Hit 1 | basic | 15s | — | 90–110% |
| Corruption Shot Hit 2 | basic | 15s | — | 72–88% |
| Corruption Shot Hit 3 | basic | 15s | — | 57.6–69.6% |
| Corruption Shot Hit 4 | basic | 15s | — | 46.08–54.08% |
| Corruption Shot Hit 5 | basic | 15s | — | 36.864–40.864% |
| Bombardment | threshold | 0s | 25 | 220–260% |
| Deadshot | ultimate | 30s | — | 105–125% |
| Deadshot | ultimate | 30s | 60 | 55–75% per hit |
| Igneous Deadshot Hit | ultimate | 30s | — | 55–75% |
| Igneous Deadshot | ultimate | 30s | 60 | 55–75% per hit |
| Death's Swiftness | ultimate | 60s | — | 0% |
| Greater Death's Swiftness | ultimate | 60s | — | 0% |
| Crystal Rain | special attack | 30s | 30 | 125–155% |
| Shadowfall 1 | special attack | — | — | 85–105% |
| Shadowfall 2 | special attack | — | — | 255–295% |
| Shadowfall | special attack | — | 65 | Varies by hit |
| Balance by force | special attack | 0s | 30 | 235–255% |
| Descent of Darkness | special attack | 0s | 65 | 190–230% per hit |
| Descent Of Darkness Hit | special attack | 0s | — | 190–230% |
| Destructive Shot Hit | special attack | 0s | — | 160–180% |
| Destructive shot | special attack | 0s | 40 | 160–180% per hit |
| Balanced shot | special attack | 0s | 35 | 170–190% |
| Restorative shot | special attack | 0s | 30 | 135–145% |
| Aimed shot | special attack | 0s | 35 | 300–360% per hit |
| Aimed Shot Hit | special attack | 0s | — | 300–360% |
| Power shot | special attack | 0s | 35 | 210–230% |
| Twin Fang Hit | special attack | 0s | — | 115–145% |
| Twin fang | special attack | 0s | 50 | 115–145% per hit |
| Phantom Strike Initial | special attack | 0s | — | 120–140% |
| Phantom Strike Bleed | special attack | 0s | — | 30–40% |
| Phantom strike | special attack | 0s | 50 | 190–230% |
| Hamstring | special attack | 0s | 50 | 150–170% |
| Twin Shot Hit | special attack | 0s | — | 55–65% |
| Twin shot | special attack | 0s | 35 | 55–65% per hit |
| Chain hit | special attack | 10.2s | 10 | 55–65% |
| Soul shot | special attack | 0s | 50 | 100–120% |
| Split soul (ECB) | special attack | 0s | 25 | 0% |
| Deep burn | special attack | 0s | 25 | 180–210% |
| Defiance | special attack | 0s | 40 | 225–275% |
| Locate | special attack | 0s | 35 | 0% |
| Bolg proc | proc | 0s | — | 12–16% |
| Bolg Proc Percentages | proc | 0s | — | 33–37% |
| Dreadnip | spell | 0s | — | 0% |
| Aftershock | perk | — | — | 24–39.6% |
| Crackling | perk | — | — | 50% |
Necromancy abilities
| Ability | Type | Cooldown | Adrenaline | Hit damage % ability damage |
|---|---|---|---|---|
| Necro auto | basic | 0s | — | 90–110% |
| Touch of Death | basic | 14.4s | — | 90–110% |
| Soul sap | basic | 5.4s | — | 90–110% |
| Finger of death | threshold | 0s | 60 | 270–330% |
| Bloat | threshold | 0s | 20 | 135–165% |
| Spectral scythe 1 | threshold | 15s | 10 | 72–88% |
| Spectral scythe 2 | threshold | 15s | 20 | 180–220% |
| Spectral scythe 3 | threshold | 15s | 30 | 225–275% |
| Soul Strike Main | threshold | 0s | 0 | 135–165% |
| Soul strike aoe | threshold | 0s | — | 90–110% |
| Volley Of Souls | threshold | 0s | 0 | 135–165% |
| Volley of souls | threshold | 0s | 0 | 135–165% |
| Volley Of Souls 2 | threshold | 0s | 0 | 135–165% |
| Volley Of Souls 3 | threshold | 0s | 0 | 135–165% |
| Volley Of Souls 4 | threshold | 0s | 0 | 135–165% |
| Volley Of Souls 5 | threshold | 0s | 0 | 135–165% |
| Conjure Undead Army | conjure | 60s | 0 | 0% |
| Conjure Skeleton Warrior | conjure | 60s | 0 | 0% |
| Skeleton Warrior Auto | conjure | 0s | 0 | 22–28% |
| Command Skeleton Warrior | conjure | 15s | — | 0% |
| Skeleton Warrior Auto 10 | conjure | 0s | — | 22–28% |
| Conjure Vengeful Ghost | conjure | 60s | — | 0% |
| Vengeful Ghost Auto | conjure | 0s | — | 18–22% |
| Conjure Putrid Zombie | conjure | 60s | — | 0% |
| Putrid Zombie Auto | conjure | 0s | — | 18–22% |
| Putrid Zombie Poison | conjure | 0s | — | 8–12% |
| Conjure Phantom Guardian | conjure | 60s | — | 0% |
| Command Putrid Zombie | conjure | 15s | — | 360–440% |
| Command Phantom Guardian | conjure | 9s | — | 45–55% |
| Blood siphon | threshold | 45s | 0 | Varies by hit |
| Blood Siphon Bleed Hit | threshold | 45s | 0 | 22–28% |
| Blood Siphon Last Hit | threshold | 45s | 0 | 117–143% |
| Invoke Death | spell | 0s | — | 0% |
| Command Vengeful Ghost | conjure | 0s | — | 0% |
| Death Skulls | ultimate | 60s | 60 | 225–275% |
| Death Skulls | ultimate | 60s | 60 | 225–275% per hit |
| Death Skulls 7 | ultimate | 0s | 60 | 225–275% |
| Living Death | ultimate | 90s | 100 | 0% |
| Death Grasp | special attack | 30s | 25 | 405–495% |
| Death essence | special attack | 0s | 30 | 360–440% |
| Soul Crush | special attack | 60s | 25 | 135–165% |
| Life Transfer | spell | 45s | — | 0% |
| Threads of Fate | spell | 0s | — | 0% |
| Split Soul | spell | 60s | — | 0% |
| Aftershock | perk | — | — | 24–39.6% |
| Crackling | perk | — | — | 50% |
Defence abilities
| Ability | Type | Cooldown | Adrenaline | Hit damage % ability damage |
|---|---|---|---|---|
| Natural Instinct | ultimate | 120s | 100 | 0% |
| Resonance | basic | 30s | — | 0% |
| Freedom | basic | 30s | — | 0% |
| Divert | basic | 30s | — | 0% |
| Preparation | basic | 20.4s | — | 0% |
| Anticipation | basic | 24.6s | — | 0% |
| Reflect | threshold | 30s | 15 | 0% |
| Devotion | threshold | 60s | 15 | 0% |
| Revenge | threshold | 45s | 15 | 0% |
| Immortality | ultimate | 120s | — | 0% |
| Barricade | ultimate | 60s | — | 0% |
| Power Of Darkness | basic | 0s | — | 0% |
| Limitless | basic | 90s | — | 0% |
| Demon Slayer Ability | basic | 60s | — | 0% |
| Dragon Slayer Ability | basic | 60s | — | 0% |
| Undead Slayer Ability | basic | 60s | — | 0% |
| Surge | basic | 0s | — | 0% |
| Dive | basic | 20.4s | — | 0% |
| Escape | basic | 0s | — | 0% |
Poison abilities
| Ability | Type | Cooldown | Adrenaline | Hit damage % ability damage |
|---|---|---|---|---|
| Poison Damage | perk | 0s | — | 13–26% |
Prayers and curses
Perks
- Preciserank 6
- Eruptiverank 4
- Equilibriumrank 4
- Aftershockrank 4
- Caromingrank 4
- Flankingrank 4
- Lungingrank 4
- Cracklingrank 4
- Bitingrank 4
- Impatientrank 4
- Genocidalrank 1
- Ultimatumsrank 4
- Ruthlessrank 3
- Invigoratingrank 3
- Undead Slayerrank 1
- Dragon Slayerrank 1
- Demon Slayerrank 1
Familiars
- Ripper Demonmelee
- Kal'gerion Demonmelee
- Blood Reavermagic
- Steel Titanmelee
- Nihilmagic
- Talon Beastmelee
- Hellhoundmelee
- Smoke Devilmagic
- Wolpertingermagic
Gear setsView all
Vestments Of Havoc
First Necromancer
Tumekens Resplendence
Ghost Hunter
Elite Dracolich
Bosses
- Araxxi
- Araxxor (Magic)Popular
- Araxxor (Melee)Popular
- Araxxor (Ranged)Popular
- Arch-GlacorPopular
- Barrows - Ahrim
- Barrows - Linza
- Beastmaster Durzag
- Beastmaster Durzag - Cormes
- Beastmaster Durzag - Krar
- Beastmaster Durzag - Tuz
- Chaos elemental
- Commander Zilyana
- Commander Zilyana (HM)
- Corporeal Beast
- General Graardor
- General Graardor (HM)
- K'ril Tsutsaroth
- K'ril Tsutsaroth (HM)
- Kree'Arra
- Kree'Arra (HM)
- Dagannoth Prime
- Dagannoth Rex
- Dagannoth Supreme
- Demon boss
- ED1 - The Sanctum Guardian
- ED1 - Masuta the Ascended
- ED1 - Masuta the Ascended (air)
- ED1 - Seiryu the Azure Serpent
- ED1 - Black crystal
- ED2 - Astellarn
- ED2 - Verak Lith
- ED2 - Black Stone Dragon
- ED2 - Black Hand
- ED3 - Crassian Leviathan
- ED3 - Taraket the Necromancer
- ED3 - Ambassador
- Exiled Kalphite Queen (1st form)
- Exiled Kalphite Queen (2nd form)
- Kalphite Queen (1st form)
- Kalphite Queen (2nd form)
- Kalphite King (Magic)
- Kalphite King (Melee)
- Kalphite King (Ranged)
- Giant mole
- King Black Dragon
- Legiones
- Magister
- Nomad
- Queen Black Dragon
- Gregorovic
- Gregorovic (CM)
- Helwyr
- Helwyr (CM)
- Twin Furies - Avaryss
- Twin Furies - Nymora
- Twin Furies (CM) - Avaryss
- Twin Furies (CM) - Nymora
- Vindicta and Gorvek (phase 1)
- Vindicta and Gorvek (phase 2)
- Vindicta and Gorvek (CM phase 1)
- Vindicta and Gorvek (CM phase 2)
- Har-Aken (head)
- Har-Aken (Magic tentacle)
- Har-Aken (Ranged tentacle)
- TokHaar-Jad
- TzKal-Zuk
- TzKal-Zuk HM
- TzTok-Jad
- Kerapac
- Kerapac - Echo
- Nex
- Nex: Angel of Death
- Nex: AoD - Minion
- Nex: AoD - Minion (weakened)
- Nex: AoD - Crystal
- RakshaPopular
- Rex Matriarch - Orikalka (Melee)
- Rex Matriarch - Phentraken (Magic)
- Rex Matriarch - Rathis (Ranged)
- Rise of the 6 - Ahrim
- Rise of the 6 - Dharok
- Rise of the 6 - Guthan
- Rise of the 6 - Karil
- Rise of the 6 - Torag
- Rise of the 6 - Verac
- Solak
- Solak - Arms/Legs
- Solak - Erethdor
- Solak - Roots
- TelosPopular
- Telos - Anima golem (p3)
- Telos - Anima golem (p4/5)
- Vorago
- Vorago (bring him down)
- Vorago - Vitalis
- Vorago - Scopulus
- Vorago - Stone Clone (Magic)
- Vorago - Stone Clone (Melee)
- Vorago - Stone Clone (Ranged)
- Yakamaru
- Yakamaru - Jellyfish
- Yakamaru - Reflecting Jellyfish
- Yakamaru - Durable Jellyfish
- Yakamaru - Magical Jellyfish
- Yakamaru - Piercing Jellyfish
- Yakamaru - Meleefish
- Zamorak, Lord of Chaos
- Abyssal beast
- Abyssal lord
- Abyssal savage
- Acheron Mammoth
- Airut (Melee)
- Airut (Ranged)
- Blood nihil
- Ice nihil
- Shadow nihil
- Smoke nihil
- Chaos giant
- Crystal Shapeshifter (Magic)
- Crystal Shapeshifter (Melee)
- Crystal Shapeshifter (Ranged)
- Edimmu (Overworld)
- Edimmu (Dungeoneering)
- Elite Edimmu
- Elite Rune Dragon
- Frost dragon
- Hydrix dragon
- ED2 - Red dragon
- ED2 - Black dragon
- ED2 - Celestial dragon
- ED2 - Dragonstone dragon
- ED2 - Onyx dragon
- ED2 - Hydrix dragon
- Kal'gerion Demon
- Lava strykewyrm
- Moss Golem
- Mutated Jadinko Male
- Siege engine
- Nodon enforcer
- Nodon engineer
- Nodon artificer
- Nodon guard
- Nodon hunter
- Revenant Dark Beast
- Revenant Dragon
- Revenant Knight
- Ripper Demon
- Rune Dragon
- Manifest shadow
- Blissful shadow
- Truthful shadow
- Wyvern
- Melee training dummy (weaker)
- Ranged training dummy (weaker)
- Magic training dummy (weaker)
- Melee training dummy (same)
- Ranged training dummy (same)
- Magic training dummy (same)
- Melee training dummy (stronger)
- Ranged training dummy (stronger)
- Magic training dummy (stronger)